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Why no Days Gone 2 for PS5? Sony decision still baffles game director

Why no Days Gone 2 for PS5? Sony decision yet baffles game director

Deacon St. John on a motorbike
(Image credit: Sony)

The director of Days Gone, Jeff Ross, says that, despite the game being a sales success, he and his team were made to experience that it was a disappointment.

He explains on Twitter that, by the time he left Sony, Days Gone had been out for just over a year and a half, and had managed to push button more than than eight one thousand thousand sales. Since and then, it'south sold a farther million thank you to its release on PC via Steam.

"Local studio management always made us feel like information technology was a big disappointment," says Ross, while agreeing with a respond saying it's weird that Sony never agreed to a sequel.

Come across more

Is Sony playing favorites?

Ross' comments come in response to the news that Ghost of Tsushima has now sold more eight 1000000 copies. Developer Sucker Dial Productions put out a celebratory Tweet, thanking players for their support.

It achieved this goal in roughly the same amount of fourth dimension (maybe a bit less) than Days Gone did, still Bend Studio were apparently given little cause to celebrate. Ross even adds that while Days Gone's sales weren't equally strong as something like God of War, neither were Ghost of Tsushima's or Death Stranding's, both of which Sony appears to have treated with more fondness.

Some suspect that Sony was more than concerned with Days Gone's critical reception. While reviews were generally positive, it garnered a slightly mixed response from critics, with the PlayStation 4 version holding an average Metacritic score of 71. Ross clarifies that the grief he and the team received was over the game's sales, not review scores.

The canceled sequel

Days Gone

(Image credit: Sony Computer Entertainment)

Last April, Bloomberg reported that Bend Studio pitched a Days Gone sequel to Sony, but was ultimately rejected due to the first game'south reception and long development time.

Two teams were instead tasked with assisting Naughty Canis familiaris, ane with a multiplayer project and another on an unannounced Uncharted game, but this prompted several staff members to get out as they didn't want to meet Bend get a satellite studio.

The remaining staff asked to exist taken off the Uncharted project, which Sony agreed to, leaving Curve to piece of work on its own thing – apparently unrelated to Days Gone.

News of Sony rejecting a sequel did not sit well with fans, who put together a petition demanding the company to corroborate Days Gone two. At the fourth dimension of writing, it has reached over 140,000 signatures, although Sony has even so to event whatsoever sort of response.

Michael Beckwith

Michael is a freelance author with bylines at the Metro, TechRaptor, and Game Rant. A Computer Games Design and Creative Writing graduate, he's been passionate nearly video games since the Game Male child Color, particularly Nintendo games, with Xenoblade Chronicles being his favorite game always. Despite everything, he'south even so a Sonic the Hedgehog fan.

Source: https://www.techradar.com/news/why-no-days-gone-2-for-ps5-sony-decision-still-baffles-game-director

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